Tag Archive: Language


Language is one of those things that people tend to be concerned with when writing science fiction and fantasy (mostly in fantasy), and yet how many SF&F authors are linguists? It’s quite possible that this is a natural outgrowth of trying to show a radically different culture from our own; or it might be that the godfather of fantasy, J. R. R. Tolkien, the Professor himself, put so much work into his languages.

Not everyone is a philologist, though, much less one of Tolkien’s caliber. How do we use languages in fiction without sounding like we just made it all up? How can we make it up if we’re going to keep the audience from feeling lost? How can we even hope to show a language barrier if the book’s all written in English? Continue reading

Some years back, I evaluated a manuscript for a publisher. It was a Civil War historical mystery novel, and the Civil War is not exactly my area of expertise. Yet I sent the chief editor seven pages of notes on the book’s historical inaccuracies and plot holes. The editor later told me that, while reading through those notes, she turned to someone else in the office and asked “Who is this guy, Sherlock Holmes?”

It remains one of the funniest moments of my editing career, because it really wasn’t that difficult to do. Almost all of the notes were things that were easy to research. The author had the days of the week wrong in reference to the Battle of Fort Sumter. The date of Easter for the same year was wrong by a month. Currency values were closer to 1980s instead of 1860s. The depiction of proper police methods felt more like Dragnet at times instead of a period when investigative police was a rare thing.

The one and only reason why what I did was unusual was that I’m a knowledge junkie. If I don’t know something, I still have a pretty good idea where to look it up. I have lists of experts to contact, on anything from astrophysics to horse care, from the history of international law to how to sew a dress. My browser’s bookmark bar is a mostly-organized collection of links leading to various topics that I collect, thinking they might be useful someday.

The comparison to Sherlock Holmes is true, but only in this respect: I observe, I collect, and I don’t like being bored. None of that is especially unusual. Anyone can do it.

And if you’re a writer, you should do it. That doesn’t mean that if you want to write a book, you have to become the Phantom of the Library, haunting the stacks and shunning the light of day. Rather, it means you should always keep an eye out for things that are useful. Scratch the surface of almost any topic, and you’ll find something that makes your writing-sense tingle.

Here are some tips to get yourself started.  Continue reading

Victory-Cigar-Congress-Passes-DST.jpegIt’s that time of year again. It’s time to wake up an hour early, only to look at the clock and be confused because it’s an hour later than it feels like it should be. It’s time to grumble and moan and ask yourself and anyone in earshot why do we do this ridiculous thing!?

That’s right. It’s Daylight Saving Time.

It’s a peculiar practice that supposedly saves energy, except it winds up causing far more headaches than benefits, makes scheduling things weird, and is generally a pointless exercise that may or may not save a few bucks.

This time, though, it made me think of a different topic. Strange peculiarities that may or may not make sense but always seem weird from a different perspective are what make a real-life culture seem, well, real. What kind of things can we learn from that for worldbuilding?  Continue reading

%d bloggers like this: