Category: Personal


As I said a few posts ago, I finally got the push I needed to start updating this site when I agreed to be on the Blasters & Blades show and podcast. The episode was a fireside chat on maps, but as you might expect with seven nerds chatting about things it tangetted a few times. I’m not even the least bit sorry, because it was fun.

Here’s the link to the audio on Spotify, or you can watch the video below for the extra map visuals (and have a better idea of who’s talking).

Episode 243: Fireside Chats: It’s All About Them Maps

Maps a a great bonus to have in fiction, but they should always be a bonus and not strictly necessary to understand the story. You don’t want to depend on readers flipping to the map whenever they get confused; actually, you don’t want them to get confused, period. Instead, you want them to flip to the map when they’re so interested in the story that they want the extra visual. When The Fellowship of the Ring mentions Mordor, the reader should ideally know approximately where it is already before seeing the map, and the map itself should be clarification rather than a primary source.

A simple map is good, like the extremely bare-bones map used for much of the Honor Harrington series by David Weber; it gives the minimum information you need and moves on from there without distracting you. Complex maps like in Tolkien’s Middle Earth setting aren’t complex because of geography, though, as most of the complexity is due to the art itself. That art isn’t there for its own sake, but rather to give the feeling of an expansive world with interesting terrain, full of amazing stories that happen just out of sight of the characters you’re actually following. Both styles help immersion in different ways: one by not getting in the way of your imagination, the other by encouraging your imagination to run a little wild for a while before drawing you back down to (Middle) Earth.

Not all maps are of geography, though, whether geographic or stellar in scope. In a story where relationships are important, like Pride and Prejudice, a character map is very helpful. A ‘murder wall’ or ‘conspiracy map’ can help visualize the connections between various clues and suspects in a mystery or thriller. A timeline is another kind of map, much more linear but full of detail that puts things in context, and can be especially important in settings that reference multiple different calendars, or as a histomap that can show the relative scope of something over time. You might have a diagram of a ship like the Enterprise from Star Trek, or a chart of magical abilities like in several different Brandon Sanderson series. (I’d love to post examples of each of these, but it would make this post rather challenging to scroll through.)

Presenting them as a visual medium, rather than a grand Wall o’ Text, helps a reader absorb the information faster and stay immersed in the story. That’s not to say that blocks of texts aren’t good bonus materials, but they’re better as something your readers can access on a wiki, as part of your Patreon, in your newsletter, or (if you’re really successful) as part of a supplemental behind-the-scenes/about-the-world book that your dedicated fans will snap up, such as The Dragonlover’s Guide to Pern, or the hard-to-find (but I have a copy!) Atlas of the Forgotten Realms.

(Yes, the latter is a D&D campaign setting, so arguably its nature is supplemental materials to begin with, but that particular volume was intended as a supplement to the novels rather than the game. You know, back when those novels were good. Hmm, I should do a blog post on the early Realms materials.)

If your map, whatever it is, has a significant amount of information on it that isn’t relevant to either the story or the map, then you’ve probably included too much. By ‘relevant to the map,’ I mean that there are plenty of map elements that aren’t necessary to the plot but put the map itself in better context by pointing out certain landmarks or making the world feel larger. Your story might mention a particular country but not mention its capital; but if you mention the capitals of two other countries and mark them on your map, you should probably mark the capital of the third, too. However, if you’re detailing a map and the action only takes place in one small corner, your map may be too large; one exception is that if the next few books will go there, putting the larger map in for context might be important.

Conversely, as the series expands, it’s necessary to update the map some more to include places mentioned so far. While I praised the original Honor Harrington map for its simplicity, the way it remained static for so long despite so many star systems being introduced was a detriment until it was finally updated.

There are also in-character, in-world maps that can be very useful in other ways, and we discussed those in the episode above. Check it out, but you might want to grab a drink and a snack first because it’s over an hour long.

I’ll just come right out and say it. I haven’t posted in years.

The reasons why have been numerous. My life went through enormous upheaval since my last regular posts, going from lots and lots of work and distraction to losing my day job a week before my wedding and having to move across the country as a result.

Oh, yeah, I got married. In a fit of insanity she hasn’t yet recovered from, my longtime friend Lori decided she liked me well enough to put up with me for the rest of her life. You might recall Lori from guest posts on this blog, or her semi-regular posts on my other blog (also gathering dust), or possibly her own blog. Or her sci-fi police procedural novel, which was recently republished.

So that’s two distractions. We soon got two more, in the form of two tiny humans we shall call Munchkin and Rascal. No, I won’t be posting photos at this time, but I get random strangers coming up to me to tell me how adorable they are, so clearly they take after their mother. Munchkin is now old enough to be riding a bike. Yes, he’s only three (an’ a haff!), but he’s learning quickly. On the other hand, I now have to take the time to walk him up and down our street as he learns to pedal, balance, and look around at the same time. He’s up to doing about one and a half of those simultaneously.

Oh, and little brother Rascal wants to come too, and while I’m no longer in my wheelchair except for conventions, I’m not known for my speed so this is less than ideal. I have learned never to ask Rascal “What do you have in your mouth?” unless I already have hands on him, because he does a really good job at attempting to break the sound barrier with that kind of prompting. I can’t decide on whether to sell him to NASA or the Marines, but I’m leaning Marines at this point.

Anyway, job hunting, Covid shutdowns, massive depression, adjusting to both married life and living in a completely new part of the country at the same time, kids, and a ton of medical problems all around have really sapped any energy for blogging. Plus, while this blog has always been a place where people could find me for editing services, most of my business comes via word of mouth. The blog really started as a way to put up repositories of advice so I didn’t have to keep repeating myself for each client. I only posted writing advice when I had something I said more than once, and with everything going on I just had nothing new to say that felt like it would really contribute. I don’t post on the blog for the sake of posting.

But I had two things happen in the last year that made me finally overcome the inertia of non-posting. One was the Facebook group The WriterDojo, which is the discussion forum for the podcast of the same name. (I recommend you check it out.) There are a lot of people there asking for help, and it reminded me how fun it was to post helpful tips and answer questions. I remembered to save some of it for the blog, so there’s some content coming — I promise!

The point that finally got me over the inertia and into writing this post, though, was the podcast/streaming show Blasters and Blades. I was invited to join in on a fireside chat about maps, and I was asked to give the audience a website where they could find me. Well, dang . . . now I have to write just so people following the link can see stuff! The show will go live on the 14th, later this week. I’ll post a link when it happens, though probably not the day of because I’ll be pretty busy this weekend.

I can’t promise I’ll be on a regular posting schedule, but then I never was, was I? Even so, I didn’t start writing this post until I had over twenty blog posts outlined, so there will be content. I’ll be posting writing advice, reviews of both fiction and nonfiction, and general discussion topics on literature, history, science, and pop culture. I’ll mostly be rotating through on that pattern (advice, reviews, and casual analysis), but some of the posts might get split up into multiples in order to keep things easy reading; I’m not a fan of splitting posts to get twice as many hits, so I usually posted larger articles in the past, but at least one upcoming topic will likely be split into three posts just so you don’t have to take a meal break halfway through. And there will of course be the occasional update post, like this one; and hopefully in the near future, some of those updates will include free fiction for you all to read. More on that later.

I’m also going to try to do a minor revamp of the site; not to change the look (seems good enough to me, and I don’t need fancy), but to provide some better indexing to make it easier for people to find what they’re looking for. The site analytics show me that I’m still getting hits on searches for writing advice, even without posting in five years; I’m glad the archives are still useful, but I think I can make them easier to read through. It’ll also make it easier to find multi-entry posts like I just mentioned. You can expect the drop-down categories toward the top of this page to be reorganized shortly, but the new indexing will take a little longer.

Other news may be coming soon, but I’ll make update posts when that happens. For now, my next post is likely tomorrow, on how to use and plan through multiple drafts of your novel, and why it’s actually a good thing to go through total rewrites, not a sign of failure. After that, I’ll probably talk some history and then do a review of my #1 top recommended worldbuilding research book.

For now, enjoy your day and I’ll see you soon.

This Saturday (yes, it’s short notice; sorry about that), I’ll be giving an online lecture through the Catholic Writers Guild. The topic is on the Hero’s Journey, a concept invented and popularized by Joseph Campbell. Here’s the blurb:

March 24 – 7:00 p.m. EST
Writing the Hero’s Journey
Presenter: Matthew Bowman
A look at the “Hero’s Journey Format,” based on the work of Joseph Campbell; why it works with the audience, why it’s so prone to failure, and how to adapt it for your own story.

To sign up, you can click on this shiny and well-crafted link. Admission is very affordable: $8 for CWG members, and $10 for non-members. All you need is a device capable of loading AnyMeeting software, which at most means a browser plugin that you can delete later.

I give a lot of convention lectures, but this is the best chance you’ll have of getting to listen to one of them for a whole year, unless you’re going to be at AwesomeCon next week or you’re a student at Christendom College — or if the Guild has me back before then, which in part depends on the success of their new online lecture program. So drop by, have a listen, and see what else they have to offer.

It’s short notice, but Declan had to cancel his weekly show, so I’m stepping in. It’s The Catholic Geek Radio Show, part of my other site, and it’s normally a guest-interview show. Well, I don’t have a guest, so it’s just me talking about stuff . . . including editing, if you want me to! You can call in or use a chat window. The details are over here.

You can even call in and say “Hey, why haven’t you replied to my email yet?” *hangs head in shame* Yes, I know I still have a bunch to go through, some of them a couple months old. I haven’t forgotten you! Unless I have, in which case it’s probably a good idea to call in and let me know.

By the way, one of the things I’m talking about is the new author co-op we’re starting at CG, as well as a chance for you to hear some of my lectures online. If you’ve been interested in those, you might want to take a listen.

Elantris

20151222_000616[1]Prince Raoden of Arelon awoke early that morning, completely unaware that he had been damned for all eternity.

These are the opening words to one of the best novels ever written: Elantris, by Brandon Sanderson. I first read it in 2011, barely more than a year into my career as an editor. It immediately became one of my favorites, if not my most favorite novel ever.

It had been sitting on my shelf for years, though, waiting to be read. The problem was that the paperback copy doesn’t tell you what the story is about, and so I never knew if I was in the mood for it. My reading list is so long, and I stopped counting at a hundred, that I kept deciding to try something else. This is after reading both Mistborn and The Way of Kings. I’d heard good things, but not knowing what to expect kept making me pick something else.

Well, now it’s the only novel I’ve ever considered worth getting in a collector’s quality leatherbound edition. And not to give you a clickbait kind of hook, but what Brandon Sanderson put on the personalization inside made me tear up.

Considering how I feel about this book, I should have done a review on it years ago. I even said on this blog that it deserves its own review. For some reason, I kept putting it off. Maybe it’s just that I didn’t know if I could do it justice. I’m glad I didn’t, though. If I had, then I couldn’t have given my readers this story.  Continue reading

high-pain-toleranceThere’s a common misconception about people with high pain tolerances. They tend to be big, beefy, and burly, usually men, and if female they’re all badasses. They shrug off bullets and sword-thrusts like they’re minor distractions; they grunt from the pain and rarely, if ever, scream.

Now, I frequently impress people around me with my high pain tolerance. Most of that is in awe; some few, such as my doctors and a close friend who helps me exercise, approach it with worry, because pain is an important thing. I have such a high pain tolerance that I often automatically ignore signals that I should really stop what I’m doing and rest. I threw out my back (a little over a year ago) and my knee (a couple months ago) precisely because I could just work through the pain . . . until I suddenly couldn’t.

How do I do that? Well, it’s not because I’m tougher than other people. I’m not beefy or burly, and I’m only big if I’m standing up and haven’t turned sideways. It’s never about your mass; it’s all about what you’re used to. Establishing that difference is the key to writing action heroes and other characters that deal with pain through the course of your story.  Continue reading

Emails

Just a quick announcement: I know that some of you are waiting on emails. Some of you, in fact, have been very patient. I’m getting to you. 🙂 This has been the busiest summer I’ve had in over ten years!

WorkingWell, I’ve been silent. That is, I’ve been silent on this blog. Why? Because I’m trying to devote as much effort to my main job as possible. That is, jobs, but the priority goes to the company that pays me the most for my editorial and research skills. That company has been very generous with letting me balance going to places like AwesomeCon (and three more events this year, possibly five), so I’m trying to not take that for granted.

Sadly, thanks to a flare-up with my fibromyalgia that coincided with AwesomeCon weekend, well, I’m a bit behind. But I’m taking a few moments here to talk about the convention and a few other things before I let too much time pass.  Continue reading

AwesomeConEmails went out to all the speakers and panelists at AwesomeCon 2015 yesterday, and four out of seven of my suggestions were accepted. I was expecting two at most, so this is fun.

If you’re planning to go to AwesomeCon this year and want to see me talk, three of the events will be on Friday, and one (mostly of interest to gamers) will be on Sunday.  Continue reading

I’ll be on an Internet talk show, Dead Wrong Radio,  this evening to talk about the Hugo Awards. Other guests include Brad Torgersen, Sarah Hoyt, and Tom Knighton, though we won’t be on at the same time.

The show is a (very) right-wing conservative podcast, but if you’re expecting me to go on a political tear, you’ll be disappointed. I save that for other shows (which is why I don’t post about them here) and for Facebook. The whole reason I’m backing Sad Puppies is because I believe that entertainment should not be beholden to politics. The show starts at 8:30 Eastern, and I’ll be on at 9.

Strangely, the show description refers to me as their “inhouse expert.” I’ve never been associated with this show before, so I’m not sure where they get that.